Graphics Programmer - Milano, Italia - RaceWard Studio
Descrizione
TYPE
- Fulltime
- LOCATION
- Milan
This is a great chance to work on an innovative project which aims to deliver a brand new experience to PC / Console platforms.
You will work in a cooperative, cross-disciplinary team environment to implement game features and systems with our proprietary and third-party engines.
- DAILY RESPONSIBILITIES
- Work on the core rendering technology;
- Prototype and implement graphics components and shaders for PC and nextgeneration consoles;
- Support and extend the engine rendering pipeline;
- Collaborate with technical artists, artists, designers and other engineers to implement and finetune graphics features;
- Research graphics technology and related tools;
- Ensure code performance through profiling and optimization.
- Improve and maintain game performance on both CPU and GPU;
- Follow and enhance existing development process;
- Feature estimation and reporting to Team Lead;
- Meeting deadlines.
- QUALIFICATIONS
- At least 1 published title or at least 2 years of proven experience as a programmer on PC and consoles;
- Good knowledge of C++11 or later and programming methodologies (OOP, Datadriven, Serviceoriented, etc.);
- Good knowledge of shading languages (CG, HLSL);
- Experience with Graphics profiling tools (Pix, Razor, RenderDoc, etc.);
- Strong knowledge of 3D math, vectors, matrices and linear algebra;
- Knowledge of Physically Based Rendering;
- Experience with major platformspecific graphics APIs (DirectX, Vulkan, OpenGL, etc.);
- Knowledge of programming algorithms and understanding multithreading on CPUs;
- Knowledge of console architectures and optimization techniques;
- Strong problem solving, conceptual and analytical skills;
- Good organizational skills, including the ability to work on multiple tasks and prioritize effectively;
- Open mind, strong communication skills and ability to work in a team;
- Proficiency in English;
- You're passionate about games and creating games;
- A keen sense of fun gameplay.
- NICE TO HAVE
- Knowledge of the Unreal Engine;
- Familiarity with Helix Core (Perforce).
- ADDITIONAL INFORMATIONS
- A modern and relaxed studio atmosphere;
- A chance to work in a booming industry within an international team;
- Coffee, snacks and drinks at the office dispensers, and daily meal vouchers;
- Healthcare;
- Yearly Vouchers for goods or services, including discounts on the purchase of video games;
- 1to1 dedicated courses to improve personal skills (e.g. English language, soft skills or specific technical courses according to the needs of the team);
- Company Events (dinners, cultural and team building trips);
- Regular checkups 1to1 with your manager and HR to assess performance, progress, difficulties, and periodic climate analyses;
- Career development: structured salary review process and individual growth path;
- Smart working policy to promote worklife balance;
- Free Shares Incentive Plan and production bonus.
EMAIL US ATTACHING YOUR CV, portfolio AND A MOTIVATIONAL LETTER TO
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