
Filippo Lovat
Tecnologia / Internet
Informazioni su Filippo Lovat:
Game developer with extensive experience in C# and Unity programming for mobile/PC videogames platforms (Android, iOS, Windows). My profile combines strong software development skills with expertise in motion capture techniques, machine learning applied to games, and game development for virtual reality with Unity 3D.
Core competencies include:
• Object-oriented programming in a variety of languages, from low-level ones (C, C++) to PHP, Java, Javascript, C#, and Python.
• Parallel programming with CUDA libraries for NVidia GPU.
• Real-time graphic programming for videogames with the Unity 3D engine.
• Expertise in open-source motion capture software to create facial and body animations in movies.
Esperienza
Game DeveloperGame Developer
HSG - High Stone Games · Self-employed
Development of game "Monster Splitter" for mobile platforms. As a solo dev, I've developed the game using Unity 3D engine. I've designed the architecture and coded all features, the frontend as well as the backend management, bug fixes, and unit tests.
• Drafted the Game Design Document.
• Defined the user interface (UI), user experience (UX) and the navigation flow in the game.
• Implemented gameplay core mechanics using Unity physics.
• Using Beamable as a server service, I have implemented all microservices for managing user data.
• Implemented AI-based algorithms for Non-Player Characters (decision trees and others).
• Coordinated development, sound design & graphic design teams.
Development of game "Virulent Addiction" for mobile and PC platforms.
• Drafted the Game Design Document.
• Implemented game core mechanics with Unity 3D engine.
• Implemented multiplayer mode networking for the mobile version.
• Implemented AI-based algorithms for Non-Player Characters (finite-state machine, decision trees, behavior trees, and others).
• Coordinated development, sound design & graphic design teams.
Game Developer
Whatwapp
Development of mobile multiplayer games with Unity3D.Development of mobile multiplayer games with Unity3D.
Skills: Microservices · Unity · C# · Game Development
Istruzione
Università degli Studi di Milano
Master of Science - MS
Computer Science